Все новости об игре Dead by Daylight в жанре Online, Хоррор: выход обновления, раздача ключей, где купить, скачать игру. Page updated with the latest news, updates and Dead By Daylight hotfixes.
Фанаты Dead by Daylight разочарованы новым обновлением «Инструменты пыток». Почему?
Смотреть видео: ЭТО ПРОВАЛ Обзор НОВОГО ОБНОВЛЕНИЯ 23 11 23 ХУДОЖНИЦА и ХОНАС Dead By Daylight Mobile, Новости Dead By Daylight Mobile, Вернут ли палача в дбд мобайл. Blood Lodge and Gas Heaven Updated the layout to reduce the concentration of low line-of-sight tiles. Updated the placement of the main buildings. One of the most notable updates of the DBD 7.7.0 patch is that the game engine has switched to Unreal Engine 5, which explains the big download file.
Dead by Daylight: Новое обновление разработчика — Chucky и изменения в PTB, Ноябрь 2023
BeHaviour Interactive has shared the full DBD April 2024 roadmap, and this reveals the Tome 19 release date along with other special occasions happening this month. We are currently in the middle of Chapter 31. Back in January, we were also treated to a collaboration with Remedy Entertainment thanks to Alan Wake joining the fog as a celebrity survivor. More chapters will come out this year, and leaks seem to be pointing to the arrival of Dracula.
О том, могут ли принять в акции пользователи из России, авторы не уточнили. В рамках обновления разработчики добавят лобби перед матчем, в котором игроки смогут общаться друг с другом. А также состоится релиз первого боевого пропуска. В нём будут содержаться различные косметические предметы, среди которых есть и бесплатные.
Обещано, что длительность внутриигровых сезонов составит два месяца.
Независимо от режима, дрон не сможет обнаружить стоящего на месте Выжившего. Это означает, что любого Выжившего, ремонтирующего генератор, невозможно обнаружить, если только Убийца не использует камеру ближайшего дрона. Ловушки с когтями Ловушки-когти теперь применяют следующие эффекты к выжившим, у которых в итоге появляется три эффекта блокировки. Здоровые выжившие мгновенно получают ранения. Раненые выжившие получают глубокую рану, которая не увеличивает скорость. Выжившие страдают от эффекта «Сломанный статус», пока ловушка «Коготь» не будет удалена. Местоположение пострадавшего Выжившего на короткое время раскрывается Торговцу Черепами через сканер. Эти выжившие также видны Убийце с Инстинктом Убийцы на их местонахождении в течение 3 секунд. Батареи ловушки-когтя хватает на 45 секунд, и по истечении этого времени она разрядится и выпадет, если ее не заберет другой выживший.
Качество жизни Для Торговца черепами также было внесено множество улучшений, чтобы сделать игру против нее более справедливой. Все они перечислены ниже. У торговца черепами теперь есть еще 2 дрона, всего их 6. Убийца становится невидимым в течение 8 секунд сразу после использования дрона. Минимальное расстояние между дронами сократилось с 22 метров до 16 метров. Скорость передвижения Торговца черепами больше не снижается при проверке сканера. Прогресс Lock On не затухает. Дронов нельзя повторно активировать вручную после отключения. Дронов теперь можно размещать на этаже выше или ниже другого дрона. Если Выжившим не удастся взломать дрона, они получат один заряд блокировки.
Шаги Торговца черепами стали тише, поэтому ее труднее выследить сквозь стены.
Added a celebration pop up to better communicate that players have unlocked content or earned a reward at the Store. The layout was updated to be easier to read and use, providing key information without the need to hover on any Perk option. During a match, when opening the Match Details window Escape on computers , players can see their equipped Perks. Hovering on Perks and Offerings allow players to see the tooltips and read their description. This update will have no effect on gameplay or in-game graphics and serves as a foundation for possible future improvements. NEW Victor will now glow red whenever he is vulnerable to being crushed and white when he is not. NEW Charlotte can now recall Victor at any point while he is unbound. NEW A new icon has been added to indicate the moment when Victor can be recalled. NEW Decreased the time it takes to switch back to Charlotte to 1.
Cooldown is now displayed at a decreased opacity. Add-Ons Decreases time to recharge a Rush token by 0. Removed downside Summoning Stone: Increases the initial Rush duration by 0. Rework UX improvements Cooldown is now displayed at a decreased opacity. Cooldown now uses the consistent white color. Cooldown is now displayed per charge. Rush duration is now surfaced. Time to perform a new Rush is now surfaced. Perk Updates Ultimate Weapon Now activates for 15 seconds was 30 seconds.
Фанаты Dead by Daylight разочарованы новым обновлением «Инструменты пыток». Почему?
Изменены также некоторые дополнения, влияющие на Main Event, с целью сделать его активацию более сложной. Эти и другие изменения вступят в силу с выпуском обновления 28 ноября. Разработчики надеются, что игрокам понравится проводить время с новым другом до самого конца и с нетерпением ждут отзывов о новом обновлении. Нравится игра?
Dead by Daylight - экшен- хоррор на выживание для андроид устройств. Мультиплеерный экшен Невероятно популярный мультиплеерный экшен теперь и на андроид устройствах! Опробуйте себя в захватывающих баталиях 4 на 1, где вам предстоит принять участие в ужасающих матчах на выживание, испытайте страх и нон-стоп экшен на себе.
However, there are still some overlooked characters that could use a tune-up. Readjusting the Mangled status and Ultimate Weapon Decisive Strike should help even some things out, though. The frequent addition of killers like Chucky also continues to rattle the game flow in some ways. The devs also neatly segmented their new updates for the first half of the new year.
При этом убийца всё равно сможет нанести по спасителю два удара; при установке новой детали выжившим придётся пройти сложную проверку реакции; изменение баланса карты «Ферма Колдвинд»; появление функции «Успешная жалоба», которая будет оповещать о последствиях подачи жалоб на неподобающее поведение. Патчноут получился действительно большим: подробнее о всех изменениях, включая переработку баланса персонажей, можно прочитать здесь на русском языке. Лично опробовать нововведения можно будет во время публичного тестирования позднее на этой неделе.
Dead By Daylight Reveals 2024 Updates
DEAD BY DAYLIGHT, the world-famous 4vs1 asymmetrical survival horror game, is coming to mobile for free! OFFICIAL ON MOBILE, JOIN THE FOG NOW! Обновление с количеством повешений хорошое, меньше путаницы будет. Dead by Daylight получила обновление с новой главой «Корни ужаса», сопровождающейся появлением в игре нового убийцы, выжившей и карты. Сводка Dead by Daylight выпустила обновление 7.4.2, которое включает улучшенные возможности и некоторые изменения качества жизни. Дбд новости.
Масштабное Обновление ► Dead by Daylight
актуальные новости, интересные обзоры и статьи, свежие видео и интервью. ‼ Для Steam и EGS вышло обновление 7.7.0а, исправляющее проблемы с мерцанием света. Все Новые Мементо Мори Ч2 • Обновление Дбд Мобайл • Dead By Daylight Mobile •. Самые актуальные новости об игре Dead by Daylight на портале видеоигр Последние новости DBD на сегодня и 2024 год.
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- Примечания к обновлению Dead by Daylight 5.7.0 |
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- Dead by Daylight 7.3.0: Убийственные Обновления и Anti Face-Camp — Обзор Патча
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Масштабное Обновление ► Dead by Daylight
Дбд новости. В Dead by daylight Скоро новый патч, и разработчики делятся свежими новостями! Все Новые Мементо Мори Ч2 • Обновление Дбд Мобайл • Dead By Daylight Mobile •. vecna dead by daylight dbd playstation ps4 ps5 xbox game pass eve of ruin horror playstation dungeons and dragons. Смотреть видео: ЭТО ПРОВАЛ Обзор НОВОГО ОБНОВЛЕНИЯ 23 11 23 ХУДОЖНИЦА и ХОНАС Dead By Daylight Mobile, Новости Dead By Daylight Mobile, Вернут ли палача в дбд мобайл.
Авторы Dead by Daylight Mobile поделились подробностями нового обновления
это многопользовательская игра в жанре ужасов в режиме (4 против 1), где один игрок берет на себя роль жестокого Убийцы, а четыре других игрока являются. Home Discovery Queue Wishlist Points Shop News Stats. Сводка обновлений для разработчиков DBD — июнь 2022 г. Главная» Новости» Новости дбд. Здесь вы найдете все новости обновлений Dead by Daylight, узнаете дату выхода для PC, когда игра выйдет на других платформах и другие анонсы. Главная» Новости» Dbd новости.
Обновление от разработчиков Dead by Daylight, сентябрь 2023 г. – все впереди
The Bloodweb no longer soft locks when pressing the Automated Purchasing button with low Bloodpoints. Automated Purchasing no longer stops midway due to Entity shenanigans. Audio cues for claiming nodes during Automated Purchasing are removed, instead replaced by a single cue at the completion of a level. The speed of automatic purchase has been increased. The total chain price format in the Node Tooltip has been modified with a new icon. The Center node to automatically purchase nodes is now disabled when there is not enough Bloodpoints to purchase at least one node.
Fixed some interaction issues related to the new Bloodweb center node to purchase nodes automatically. Fixed a softlock when collecting a node in the Bloodweb when starting a Matchmaking at the same time as a Killer. The closer the Killer comes, the faster and more intensely the heart will beat. Killer Lullabies will also be represented by a haze effect in your chest. This feature can be combined with existing colourblindness settings to improve its visibility as needed.
Miscellaneous Anonymous Mode is now available on consoles. Cinematic video files are now stored in Bink format. The Undetectable effect now mutes the audio progressively in all cases, to mimic the Killer moving away. Previously there were some Add-Ons that were removing the Terror Radius instantly. Perks Dead hard now activates when you are unhooked or unhook yourself.
General healing Reverted Survivor heal interaction seconds to charge from 24 to 16 seconds. The affected Survivor will passively gain a health state 16 seconds after use. This effect is canceled when the affected Survivor changes health state or is picked up. Consumes the Med-Kit on use. Can be used on other Survivors or yourself.
The "Near Miss" Survivor challenge now no longer counts attacks while in the dying state or on a hook. Audio Adjusted the speed of audio as the Bloodwell autofills. Fixed an issue where the audio of Bloodweb Generation would play twice. Survivors are no longer missing voiceovers when a Killer interrupts them while entering and exiting a Locker. Fixed a delay in the Terror Radius suppression after de-manifesting and gaining Undetectable with The Onryo.
Fixed a delay in the Terror Radius suppression after crouching and gaining Undetectable with The Pig. Bots Bots in the Tutorial now have their names correctly localized. Bots are less likely to drop a Pallet while standing still on the same side as the Killer. Bots are less likely to run into a Killer while attempting to evade them. Further reduced the odds of Bots failing to loop when a Killer is near.
Bots no longer try solve the Lament Configuration while being chased. Animations should no longer appear choppy during gameplay. Fixed an issue that caused Performing a Lunge Attack with the Female Legion body to cancel the hit animation if the duration of Feral Frenzy ends during the animation. The Female Legion cosmetics no longer use male walking animations while in the Trial. The Pig should no longer remain standing when Crouching.
The Nurse can properly charge a Blink when being lit by a flashlight. Characters no longer show the missed Skill Check animation the next time they heal someone if they interrupted a healing action just as a Skill Check was appearing. The Dredge may no longer become invisible when teleporting during Nightfall. The Clown may no longer push Survivors while reloading his Tonics. Environment Fixed an issue where the mist was not visible in the basement of RPD Fixed issues where the Skull Merchant can deploy drones in door ways.
Fixed a bug where the Nightmare could not place his trap in the Asylum building. Fixed an issue where Nemesis Tentacles would go through barricaded windows of the Foundry.
Патчноут получился действительно большим: подробнее о всех изменениях, включая переработку баланса персонажей, можно прочитать здесь на русском языке. Лично опробовать нововведения можно будет во время публичного тестирования позднее на этой неделе. Отметим также, что во внутриигровом магазине Dead by Daylight появился новый набор с редкой косметикой Visions of the Future.
However, in scenarios where the Killer is defending a set of Generators and refusing to chase Survivors, there will eventually come a point where they can no longer damage the Generator, helping bring an end to excessively long matches. Given that the number of regression events is now limited, stopping a Generator from regressing is more meaningful than ever. This will help ensure that the Killer always gets some value from kicking a Generator and encourage Survivors to think twice before attempting to stop the regression.
Bear in mind this option only applies to first person field of view and therefore will not affect Survivors. Since Survivors play the game from the third person perspective, a wider FOV would add to an already advantageous camera view. Initially this feature will be accessible through the Beta Tab in game. Though some players were pleased with the changes, many longtime Onryo mains felt that her gameplay had changed too much from the Killer they once loved. In this update, we want to revisit Sadako once more to find a middle ground which better appeals to all her players, old and new.
Дополнительно, все игроки автоматически принимают участие в розыгрыше, в рамках которого будут разыграны статуи с изображением убийц из игры.
О том, могут ли принять в акции пользователи из России, авторы не уточнили. В рамках обновления разработчики добавят лобби перед матчем, в котором игроки смогут общаться друг с другом. А также состоится релиз первого боевого пропуска. В нём будут содержаться различные косметические предметы, среди которых есть и бесплатные.
График обнов в Dead by Daylight
Specials Page: A dedicated page to show all special offers currently available in the game. Collections Page: Houses all Collections that exist in the game, and shows their content. Players can also unlock Cosmetics directly from there! Bundles can be opened to review their content before unlocking them, although not yet in the case of DLC Packs. Killer and Survivor dedicated Wardrobes: New separated independent pages for Killers and Survivors that allow for quick Mix and Matching of Characters and their Cosmetics. Mix and Matching specifics Players can now select Characters and Cosmetics without having to equip them immediately. Clicking on an option allows players to preview the Character or Cosmetic. Selecting the Character or equipping the Cosmetic confirms their choice. Being able to preview allows players to preview pieces from different locked and unlocked Cosmetics, mix and matching options to be able to "try them out" before unlocking them.
Players can now filter their Cosmetics with different options, and are able to show all options that are currently unavailable! This way players can check out how their Cosmetic choices are going to look during the Mori! Power and Perks were moved to the Power and Perks window. Common Unlocking is now done with a press and hold mechanic to allow for a confirmation process free of pop ups. The section for getting more Auric Cells can now be accessed through the Store, and it can also be accessed by clicking the Auric Cells counter on the top right corner of the screen. Kill switched options are going to be available for unlocking, yet we are making sure to communicate it with a pop up for players to confirm they still want to proceed. Search bars have been included in most sections to allow finding Characters, Collections, and Cosmetics easier. Added a celebration pop up to better communicate that players have unlocked content or earned a reward at the Store.
The layout was updated to be easier to read and use, providing key information without the need to hover on any Perk option.
Атмосфера, музыка и холодная обстановка объединяются в ужасающее впечатление. Если у вас будет достаточно времени, вы даже сможете обнаружить, что скрывается в тумане. Есть обновление в Google Play:.
Крюк Плети: Резонанс боли: выжившие больше не будут кричать, а генератор больше не будет взрываться при потере прогресса. Мета-перки выжившего Мертвый Жесткий: Эффект выносливости сработает только на одну секунду. Решающий удар: теперь будет деактивироваться после подачи питания на выходные ворота. Продолжительность оглушения также будет уменьшена до трех секунд. Эти эффекты будут отменены, если Выживший, отцепившийся от крюка, совершит Заметное Действие. Железная воля больше не будет активна при истощении, но не вызовет истощения. Холод позвоночника: Активируется только в том случае, если Убийца находится в прямой видимости с Выжившим. Также будет 0,5-секундный затяжной эффект Spine Chill. Наконец, бонус скорости хранилища будет полностью удален. Связанный: Все карты в Dead by Daylight, ранжированные июнь 2022 г.
Search bars have been included in most sections to allow finding Characters, Collections, and Cosmetics easier. Added a celebration pop up to better communicate that players have unlocked content or earned a reward at the Store. The layout was updated to be easier to read and use, providing key information without the need to hover on any Perk option. During a match, when opening the Match Details window Escape on computers , players can see their equipped Perks. Hovering on Perks and Offerings allow players to see the tooltips and read their description. This update will have no effect on gameplay or in-game graphics and serves as a foundation for possible future improvements. NEW Victor will now glow red whenever he is vulnerable to being crushed and white when he is not. NEW Charlotte can now recall Victor at any point while he is unbound. NEW A new icon has been added to indicate the moment when Victor can be recalled. NEW Decreased the time it takes to switch back to Charlotte to 1. Cooldown is now displayed at a decreased opacity. Add-Ons Decreases time to recharge a Rush token by 0. Removed downside Summoning Stone: Increases the initial Rush duration by 0. Rework UX improvements Cooldown is now displayed at a decreased opacity. Cooldown now uses the consistent white color. Cooldown is now displayed per charge. Rush duration is now surfaced. Time to perform a new Rush is now surfaced.
Примечания к обновлению Dead by Daylight 5.7.0 |
Самое интересное о кино на YouTube канале Игромании! Обложка: скриншот игры Dead by Daylight Behaviour Interactive рассказала о крупном летнем обновлении Dead by Daylight , которое выйдет вместе с новым событием. Игроков ждут следующие изменения: отключившихся от игры выживших заменят боты; Онрё станет более пугающей — разработчики переработали «Проекции», проклятые кассеты и «Развоплощения», а также поправили баланс улучшений; дополнительные изменения баланса многих навыков убийц и выживших; доработка некоторых убийц и различные изменения их улучшений; пропадёт возможность хватать выживших, снимающих товарищей с крюка.
Fixed an issue where the audio of Bloodweb Generation would play twice. Survivors are no longer missing voiceovers when a Killer interrupts them while entering and exiting a Locker. Fixed a delay in the Terror Radius suppression after de-manifesting and gaining Undetectable with The Onryo. Fixed a delay in the Terror Radius suppression after crouching and gaining Undetectable with The Pig. Bots Bots in the Tutorial now have their names correctly localized. Bots are less likely to drop a Pallet while standing still on the same side as the Killer. Bots are less likely to run into a Killer while attempting to evade them.
Further reduced the odds of Bots failing to loop when a Killer is near. Bots no longer try solve the Lament Configuration while being chased. Animations should no longer appear choppy during gameplay. Fixed an issue that caused Performing a Lunge Attack with the Female Legion body to cancel the hit animation if the duration of Feral Frenzy ends during the animation. The Female Legion cosmetics no longer use male walking animations while in the Trial. The Pig should no longer remain standing when Crouching. The Nurse can properly charge a Blink when being lit by a flashlight. Characters no longer show the missed Skill Check animation the next time they heal someone if they interrupted a healing action just as a Skill Check was appearing. The Dredge may no longer become invisible when teleporting during Nightfall.
The Clown may no longer push Survivors while reloading his Tonics. Environment Fixed an issue where the mist was not visible in the basement of RPD Fixed issues where the Skull Merchant can deploy drones in door ways. Fixed a bug where the Nightmare could not place his trap in the Asylum building. Fixed an issue where Nemesis Tentacles would go through barricaded windows of the Foundry. Updated the height of small bushes in Red Forest to improve visibility and navigation. Fixed an issue preventing Victor from jumping on the Pot in the Temple of Purgation dungeon. Fixed an issue where a character could spawn in a car pile. Fixed an issue where Zombies get stuck on top of hills. Fixed an issue where the exit sign is misplaced in RPD.
Fixed an issue where items were hidden in the books of Eyrie of Crows building. Fixed an issue where a Pallet was clipping with the ground in the Yamaoka Family Residence. Fixed an issue in the Garden of Joy where Zombies could not patrol the Greenhouse. Fixed an issue where a Generator was not accessible on a tile in Junkyard. Fixed an issue where a trap could not be picked near the Yamaoka Family Residence. Fixed a Faux Appel near the Temple of Purgation. Fixed issue where invisible collisions would block projectiles in the main building of The Shattered Square, Fixed an issue where a placeholder tile could spawn on Haddonfield. Fixed an issue in Dead Dawg Saloon where waking up against a wall would send the Survivors out of the world. Fixed an issue where Legion was not able to vault the Pallet in the shack of the Red Forest.
Fixed an issue where the Nurse could not blink in the bungalow in Badham Preschool Fixed an issue where a trap would spawn inside of a Generator in Treatment Theater. Updated the weight of the Generators in Haddonfield to prevent them from being too close. Fixed an issue where a Bear Trap would spawn in the Bus tile in Junkyard. Perks Gearhead no longer activates when a Survivor disconnects. Gearhead no longer activates when a Survivor gains a health state. Thrill of the Hunt now grants extra Bloodpoints as per perk design Merciless Storm no longer causes Generator progress to regress while the Generator is blocked. Merciless Storm no longer causes the Generator to lose progress when succeeding the Skill Check. UI Fixed alignment and overlaps for the input switchers in the Full-screen image viewer of the archives. Fixed button overlaps between Main Menu and Options button on multiple languages on the Onboarding Screen.
Bundles can be opened to review their content before unlocking them, although not yet in the case of DLC Packs. Killer and Survivor dedicated Wardrobes: New separated independent pages for Killers and Survivors that allow for quick Mix and Matching of Characters and their Cosmetics. Mix and Matching specifics Players can now select Characters and Cosmetics without having to equip them immediately. Clicking on an option allows players to preview the Character or Cosmetic. Selecting the Character or equipping the Cosmetic confirms their choice. Being able to preview allows players to preview pieces from different locked and unlocked Cosmetics, mix and matching options to be able to "try them out" before unlocking them. Players can now filter their Cosmetics with different options, and are able to show all options that are currently unavailable! This way players can check out how their Cosmetic choices are going to look during the Mori! Power and Perks were moved to the Power and Perks window.
Common Unlocking is now done with a press and hold mechanic to allow for a confirmation process free of pop ups. The section for getting more Auric Cells can now be accessed through the Store, and it can also be accessed by clicking the Auric Cells counter on the top right corner of the screen. Kill switched options are going to be available for unlocking, yet we are making sure to communicate it with a pop up for players to confirm they still want to proceed. Search bars have been included in most sections to allow finding Characters, Collections, and Cosmetics easier. Added a celebration pop up to better communicate that players have unlocked content or earned a reward at the Store. The layout was updated to be easier to read and use, providing key information without the need to hover on any Perk option. During a match, when opening the Match Details window Escape on computers , players can see their equipped Perks. Hovering on Perks and Offerings allow players to see the tooltips and read their description. This update will have no effect on gameplay or in-game graphics and serves as a foundation for possible future improvements.
UI Fixed alignment and overlaps for the input switchers in the Full-screen image viewer of the archives. Fixed button overlaps between Main Menu and Options button on multiple languages on the Onboarding Screen. The HUD is properly hidden when spectating a Mori. The heartbeat icon is no longer visible when using a Flashlight. The remaining time text in the Shrine of Secrets is no more cut-off in certain languages. Fixed localization issues in some of the system error messages. Fixed the tooltip positioning in the Archive Compendium Tab. Fixed an unlocalized String in the Match Result screen. Added prompt icons support for PS5 controller when playing on PC. Miscellaneous Equipping Cosmetics that have unique voice lines should now have the subtitles always in sync.
Archive and Event cinematics should now be accessible in lobbies and be interruptable. Inviting a player on PS5 to your lobby made on PS4, or vice-versa, should now work correctly, even if the invited player does not have the game running. When playing against The Dredge, Bots are more likely to lock lockers. When playing on the Rancid Abattoir map, Bots no longer infinitely vault a window when going for an Unhook. Smoke VFX no longer appear when switching between certain locked Cosmetics. When The Skull Merchant destroys a Pallet, the animation plays out as intended. Fixed an issue where, as The Spirit, vaulting from a high location and falling to the ground would cause her to jitter in the air instead of falling continuously. The Cenobite may no longer teleport far from the Survivor when the teleport is triggered right after the Survivor starts solving the Lament Configuration. Fixed an issue that caused some of the cosmetic VFX to disappear while playing a match. Fixed an issue where when a Survivors starts healing another Survivors immediately after unhooking them, they get positioned in a way that clipping occurs between them.
Animation Disable an optimization on animation that caused choppy or low-frame rate animations in certain situation. Fixed an issue on all maps around the killer shack where a collision would hinder navigation around the exterior of the shack. Fixed an issue on The MacMillan Estate Groaning Storehouse map where the killer could body block access in the stairs to the basement. Fixed an issue on The MacMillan Estate Suffocation pit map where the killer could body block access in the stairs to the basement. Archives The "Salvation or Sacrifice" challenge no longer gains an unintended extra point of progress when hooking a Survivor during the End-Game Collapse. Issues related to the Core Memory challenges. Memory fragments no longer spawn too close to the Player spawn points and to each other. The memory portal no longer remains displayed after another player interacts with it. The Demogorgon can no longer collect memory fragments while traversing the Upside Down. Survivors can no longer interact with the memory portal while Incapacitated with Victor when playing against The Twins.
Fixed multiples issues to the Survivor interactions and visibility with memory fragments and memory portal interaction when Victor was unbound nearby Players when playing against The Twins. The Killer can no longer interact with the memory portal while carrying a Survivor. Fixed an issue where the audio feedback for collecting a memory fragment played only once instead of per fragment. The Knight can no longer collect memory fragments while creating a patrol path for a Guard. Fixed an inconsistent page change audio in the Archive. Fixed an issue where, during an active Event, auto-filling the Bloodweb would play the same Item purchase sound multiple times. Fixed an issue where clicking on the Perk preview UI button would produce no sound. Fixed an issue where using the Memory Of Maurice outfit for The Dredge would not have the added horse sound effects. Fixed multiple collision issues in the Red Forest Realm. Fixed an issue in Groaning Storehouse where Killers are unable to pick up Survivors.
Fixed an issue in Shattered Square where the dark mist was not positioned properly in the map Zombies should no longer get stuck on Temple of Purgation. Zombies should no longer get stuck on Dead Dawg Saloon. Fixed global issue where debris from Pallets would clip in the ground.